|1.||Prepare to be Boarded!||
|2.||Waggleton P. Tallywhacker||
|4.||Shiver You Timbers||
|5.||White Hat Hannah||
|9.||The Buccaneer Engineer||
|10.||Harpsichord Bonfire / Noble Wolf||
|Waggleton P. Tallywhacker||
|Nary a one!|
|Nary a one!|
Our 2012 sailing seasons are done! The story of this game was newcomer Iceland, pulling lucky loot out from nearly every chance they encountered. They are followed by Japan, and surprisingly, the Puerto Rican rumrunners. Mighty Indonesia is in danger of being 'relegated' to landbound pursuits next season, while England escaped that fate on the very last excursion. Pitiable Sri Lanka and Pitcairn Island will not be returning. Nunavut finally obtained victories, both fortunate upsets, in the final two weeks. But too little, too late, I'm afraid, for the frigid Nunavummiut, along with their Labradorian neighbors.
Sailing the Ninth proved to be the best opportunity for raggedy seadogs to keelhaul Prepare To Be Boarded!'s ship, as it was their lowest scoring outing so far - only 4 points. But no contender could muster more than six, leaving the top cap'n to retain that title. Waggleton P. Tallywhacker, that greatly-named seaman, gave it a mighty try in Sailing the Tenth, but PTBB! held on.
Our Top Cap'n of the sailing season, and newest hall of famer is Prepare to be Boarded!
A mysterious pirate-y gift be headed yer way, mate. Keep a lookout over the port bow!
So ye be celebratin' International Talk Like A Pirate Day, eh? The fun not be endin' yet! Be the captain of the eight finest fleets in the world and earn the glory! YARRRRRGGGGH! There may be seven seas, but here we sail on just four, split into two regions each.
You select two territories from each region, for a total of eight.
Every territory clashes with the other seven territories in their sea, plus one from each of the other three seas. The winner is the captain with the highest score at the end of ten sailings.
When territories clash, the outcome is based on the following four categories.
Manpower: population, organization, leadership
Firepower: amount, range, strength
Fleet: size, speed, technology
Geography: natural resources, defensibility, chokepoint access
Each territory possesses different strengths and weaknesses. For example, Spain has a historically strong navy, but is not as populous as China. Hawai'i boasts many fine navigators, but its weapons pale in comparison to Indonesia's, and so on. These four factors - plus an element of luck - determine the winner of each particular clash.
Win = 1 point
Good Fortune Upset = 1 bonus point
Plunder Blowout = 2 bonus points + 10% more strength
Good Fortune: Do the gods smile down on thee? If you are the smaller, weaker territory in a clash, fortune sometimes swings in your favor and grants you victory. If you command one of these Good Fortune Upsets, you earn an additional point.
Plunder Blowout: Have you utterly demolished your foes? If you captain a Plunder Blowout with skill (200+ margin of victory) or tremendous luck (90%+ luck for you AND 10% luck or less for your opponent), you earn an additional two points. Your winning territory is also 10% stronger now. The loser of a Plunder Blowout is now 10% weaker.
Did you participate in this pirating venture last year? Be aware that every territory has changed in their strengths and weaknesses. You may also notice that the worst two territories from each sea last year have been relegated to land-bound pursuits.
Walk the plank Brazil, Cuba, Philippines, Fiji, Mozambique, Somalia, Greenland, Russia.
They are replaced by eight newcomers: France, Spain, Tonga, Hawai'i, India, Madagascar, Iceland, Sweden.
Set sail, you urchin-faced dog, with this Pirate World Cup map, complete with fantastical inaccuracies.
England - one of the finest fleets on the globe, plenty of able-bodied and well-trained men
France - top notch weaponry and marksmen, grand ships and tradition
Portugal - global naval presence, Brazilian resources
Spain - The Armada, Strait of Gibraltar chokepoint
Florida - North Caribbean chokepoint, American resources
Libya - oil reserves, Mediterranean chokepoint
Nigeria - oil reserves, West African cargo traffic hub
Puerto Rico - mighty fine rum, many shipwrecks to plunder, smaller population
China - unmatched population, Chinese gunpowder
Japan - numerous and disciplined soldiers, island defense
Korea - cutting edge military technology, fewer natural resources
Tonga - natural sailors, network of island allies
Colombia - Panama Canal chokepoint, relatively inexperienced fleet
Hawai'i - world class navigators, island defense
Mexico - leftover conquistador weaponry, trading on two seas
Pitcairn Island - unmatched isolationist defense, lower population and firepower
Egypt - Suez Canal chokepoint, trained recruits
India - surplus of men, multiple natural resources
Madagascar - resources and defense, mass disorganization
Yemen - Red Sea chokepoint, aging fleet
Australia - high-tech transport, sparsely populated
Indonesia - huge population density, Malacca Straits chokepoint
Malaysia - frequent pirating of Singapore cash cow, well-armed
Sri Lanka - stockpile of weapons, island defense
Alaska - hefty oil reserves, unstoppable icebreaker ships
Labrador - small but hardy crew, limited natural resources
Newfoundland - expert seafarers, nearly impenetrable rocky shores
Nunavut - contraband guns from the Royal Canadian Navy, limited men and other resources
Iceland - endless geothermal energy, island defense but sparse population
Norway - Norwegian Cruise Lines are actually gunships in disguise
Scotland - North Sea oil reserves, relatively inexperienced crewmen
Sweden - hardy and resourceful men, numerous raw shipbuilding materials
The winning captain shall take home some piratey loot!
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